In my many years of experience in programming I have noticed that there are some programmers who refuse to use a debugger, or try to use the debugger as little as possible, as in, only when they run out of alternative options. They tend to rely solely on the diagnostic log to troubleshoot problems in their code, so their code tends to spew thousands of lines of log entries per second, and they keep trying to divine the causes of exceptions by looking at post-mortem stack traces.
Quite often these people do not understand what usefulness others find in debuggers. I once requested the lead developer of a certain shop (Powernet, Athens, Greece, circa 2000) to enable debugging for me on their development web server so that I can run my debugger on the web site that I was developing in that shop, and she asked me “what do you need a debugger for?” Luckily, she proceeded to fulfil my request after a couple of long seconds of me staring blankly at her.
Listen folks, if you want to be called a “programmer” and if you want to be worth the cost of the keyboard you are pounding on, the debugger needs to be your absolute first tool of choice at the slightest need for troubleshooting, not your last tool of choice, not even your second tool of choice. Companies that develop IDEs go through huge pains to provide us with nice sleek and powerful debuggers so that we can do our job better, don’t you dare let their efforts go to waste.
A call stack trace in the diagnostic log of your program will tell you which function was called by which function, and that’s all. This is enough in many simple cases, but when things get just slightly complicated, (and they usually do,) it is not enough. Lacking any additional information, what you end up doing is theorizing about what might have happened instead of looking and seeing what happened.
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